Text to 3D model generator
Write one sentence describing an object and Meshsmith builds a 3D model of it: mesh, textures and all, packed into a single GLB file. It runs in the browser, so there is nothing to install, and draft generations are free.
How text to 3D works on Meshsmith
You type a prompt in the studio and pick a quality level. Meshsmith's model reads the description, builds the object's shape as a 3D mesh, then bakes colour and surface detail onto it as textures. The result is a single GLB you can spin around in the browser and download.
Most generations take a few minutes. If the GPU has been idle it needs a moment to start, so a job can wait in the queue briefly before it runs. You can leave the page open or come back later; finished models are saved to your account.
Writing prompts that produce clean models
The model reads your prompt as a description of one physical thing. Prompts that read like a product listing work far better than prompts that read like a scene from a film.
- Describe one solid object. "A wooden treasure chest" works; "a pirate ship in a storm with seagulls" gives you a muddle.
- Name the materials and colours. "Brass hinges, dark oak planks, red velvet lining" gives the texture stage something concrete to paint.
- Add a style anchor such as "game asset", "stylised", "low-poly", "figurine" or "product photo". It pushes the shape and surface towards a consistent look.
- Avoid thin, wispy geometry. Hair strands, smoke, chains, lace and fine wire are hard to reconstruct as a solid mesh and tend to come out lumpy or broken.
- Leave out the background. Environments, lighting setups and camera angles do not become part of the model.
Example prompts and results
Every model below came from a short prompt written this way: one object, named materials, a clear style. Drag any of them to look around. "Jade dragon figurine, carved green stone, coiled pose" and "weathered stone gargoyle crouching, moss in the cracks" are the kind of prompts that give a clean silhouette on the first try.
Example results
Jade dragon figurine
Treasure chest
Stone gargoyle
Draft vs. final quality
Draft is the free tier. It runs a faster, shorter pass and returns an untextured mesh, which is enough to check the shape, proportions and pose before you commit. If the draft looks wrong, rewrite the prompt and try again at no cost.
When the shape is right, run it at a final quality. Standard (10 credits) is a good default for props and previews. High (15 credits) adds detail for hero objects. Ultra (30 credits) gives the most geometric detail and 2048px textures, for close-ups, product shots and anything that will be seen large.
Using your GLB in Blender, Unity, Godot and three.js
GLB is the binary form of glTF 2.0, the open format most 3D tools read natively. Your download is ready to use without conversion:
- Blender: File → Import → glTF 2.0. Materials and textures come in already connected.
- Godot 4: drop the .glb into the project folder and it imports as a scene.
- Unity: add a glTF importer package such as glTFast, then drag the file into Assets.
- three.js: load it with GLTFLoader, or show it on a web page with the <model-viewer> element.
- 3D printing: import into Blender, check the mesh is watertight and walls are thick enough, then export STL or 3MF.
Make your first model free
Your first draft costs nothing and needs no card. Test the idea, then spend credits on a textured final.
Frequently asked questions
Is the text to 3D generator free?
Yes. Draft generations are free, so you can test prompts before spending anything. Textured final models use credits, which come with the paid plans.
What file format do I get?
A textured GLB file that bundles the mesh and textures in one file. It opens in Blender, Godot, three.js and most AR viewers, and imports into Unity and Unreal.
How long does a generation take?
Most generations take a few minutes. You can leave the page and come back; finished models are saved to your account.
Why does my model look lumpy or broken?
Usually the prompt asked for more than one object, or for thin details like hair, chains or smoke. Describe one solid object with named materials and try again as a free draft.